
An engineer working on Halo Infinite has explained how the game will be optimized to run well on all platforms, and not just Xbox One.
In the latest ‘Inside Infinite’ development blog for January 2021, Game Foundation Architect Danielle Giannetti discussed how the studio rebuilt the “engine multi-threading solution” to ensure the game runs optimally across every device that it is launching on – Xbox One, Xbox Series X & S, and PC.
“For Halo Infinite, we rebuilt the engine…
