
Rick, a 37-year old from Canada, wanted to fix Cyberpunk 2077’s enemy netrunners (the ones who like to hack you in battle). He downloaded a decompiler that let him sift through CD Projekt Red’s in-house scripting language, and took aim at some of the bugs lingering in the source code. Rick found a lot more than he bargained for. Apparently, there were a slew of enemy quickhack abilities that, seemingly, never made it into the retail disc.
They had names like “HackDeath” and…
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