Meeting Yoda in VR is the cherry atop this blaster-filled journey.
If you go into Star Wars: Tales from the Galaxy’s Edge, the latest VR co-production from Lucasfilm’s ILMxLab and Facebook’s Oculus, thinking you’ll be just fine handling blaster shoot-outs by your lonesome, you’ll quickly become acquainted with death. Tales is unrelenting in its combat — enemies come fast, often, and in numbers that should send you into a mild panic. This is when you learn that laser-shooting…
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